Investigating the redundancy principle in immersive virtual reality environments: An eye‐tracking and EEG study.

Background: The increased availability of immersive virtual reality (IVR) has led to a surge of immersive technology applications in education. Nevertheless, very little is known about how to effectively design instruction for this new media, so that it would benefit learning and associated cognitiv...

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Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 38; no. 1; pp. 120 - 137
Autores principales: Baceviciute, Sarune, Lucas, Gordon, Terkildsen, Thomas, Makransky, Guido
Formato: pictorial research tables/charts Journal Article
Publicado: Wiley-Blackwell Feb2022
Acceso en línea:Ver este registro en EBSCOhost