사례기반 VR 프로그램을 활용한 비대면 정신간호실습 효과.

Purpose: This study was conducted to verify the effect of a simulation-based virtual reality psychiatric nursing education program Methods: This was a quasi-experimental study that used two groups and a pretest-posttest design. There were 35 nursing students in both the experimental and control grou...

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Detalles Bibliográficos
Publicado en:Journal of Korean Academy of Psychiatric & Mental Health Nursing (JKPMHN) Vol. 30; no. 4; pp. 369 - 379
Autores principales: 이영신, 김주행, 임지영, 김근 면
Formato: research tables/charts Journal Article
Publicado: Korean Academy of Psychiatric & Mental Health Nursing Dec2021
Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:Purpose: This study was conducted to verify the effect of a simulation-based virtual reality psychiatric nursing education program Methods: This was a quasi-experimental study that used two groups and a pretest-posttest design. There were 35 nursing students in both the experimental and control groups. Data were collected between January 18 and February 28. The educational program was configured in four stages over four weeks. An afterprogram post-test was conducted for one week. Results: The experimental group showed significantly higher values for depression nursing knowledge (t=-3.96, p<.001), learning self-efficacy (t=-3.34, p=.001), and problem solving processes (t=-3.01, p=.004) than the control group. Conclusion: The educational program was found to be effective for nursing students' depression nursing knowledge, learning self-efficacy, and problem-solving processes. It is expected to be foundational material for developing various virtual reality-based simulation education programs.