Serious Games and Gamification: Game-Based Learning in Communication Sciences and Disorders.
Purpose: Serious games and gamification are evidence-based forms of game-based learning that facilitate student/client instruction. Serious games are activities that directly incorporate educational content into games; gamification integrates characteristics of games into nongame activities. They bo...
| Publicado en: | Perspectives of the ASHA Special Interest Groups Vol. 7; no. 2; pp. 482 - 499 |
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| Autores principales: | , |
| Formato: | review tables/charts Journal Article |
| Publicado: |
American Speech-Language-Hearing Association
Apr2022
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| Acceso en línea: | Ver este registro en EBSCOhost |