DESIGN DECISIONS: Using digital storygames to teach storytelling and decision-making skills.
The article discusses the use of digital storygames to teach storytelling and decision-making skills. It explains the Choice, Plan, Twin or ChoPT process that educators can accomplish in a face-to-face or virtual classroom. Also mentioned is how English language arts teachers can redefine the role o...
| Published in: | Literacy Today (2411-7862) Vol. 39; no. 4; pp. 68 - 70 |
|---|---|
| Main Authors: | , , , , |
| Format: | Article |
| Published: |
International Literacy Association
Apr-Jun2022
|
| Subjects: | |
| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=156388291&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 156388291 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 24117862 JE2Q jtl: Literacy Today (2411-7862) issn: 24117862 maglogo: N pubinfo: dt: Apr-Jun2022 vid: 39 iid: 4 pid: 219 pub: International Literacy Association artinfo: ui: 156388291 ppf: 68 ppct: 2 formats: fmt: @attributes: type: P size: 376KB tig: atl: DESIGN DECISIONS: Using digital storygames to teach storytelling and decision-making skills. aug: au: Schiera, Rachel Sell, Mike White, Susan Babal, Julie Siddique, Zeeshan affil: Assistant professor of education at Lander University in South Carolina Professor of English at Indiana University of Pennsylvania High school gifted support teacher for the past eight years English teacher at Franklin Regional Senior High School in Pennsylvania PhD candidate in the Department of English Literature and Criticism at Indiana University of Pennsylvania su: Storytelling Decision making Teaching methods Educators Virtual classrooms Face-to-face communication Language arts sug: subj: Storytelling Decision making Teaching methods Educators Virtual classrooms Face-to-face communication Language arts ab: The article discusses the use of digital storygames to teach storytelling and decision-making skills. It explains the Choice, Plan, Twin or ChoPT process that educators can accomplish in a face-to-face or virtual classroom. Also mentioned is how English language arts teachers can redefine the role of classroom technology in students' learning. pubtype: Periodical doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y custom: Copyright of Literacy Today (2411-7862) is the property of International Literacy Association and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. item: Literacy Today (2411-7862) holder: International Literacy Association dt: @attributes: year: 2022 holdings: @attributes: islocal: N |
|---|