Gamification in Radiology Training Module Developed During the Society for Imaging Informatics in Medicine Annual Meeting Hackathon.
The purpose of this manuscript is to report our experience in the 2021 SIIM Virtual Hackathon, where we developed a proof-of-concept of a radiology training module with elements of gamification. In the 50 h allotted in the hackathon, we proposed an idea, connected with colleagues from five different...
| Published in: | Journal of Digital Imaging Vol. 35; no. 3; pp. 714 - 723 |
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| Main Authors: | , , , , , |
| Format: | diagnostic images pictorial tables/charts Journal Article |
| Published: |
Springer Nature
Jun2022
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| Online Access: | View this record in EBSCOhost |