The right tools for the job: towards preference and performance considerations in the design of virtual reality interactions.
Virtual reality (VR) users interact with virtual objects using motion-tracked controllers. While many devices utilise abstract button pushes for interactions, some allow for limited finger tracking by estimating finger positions based on sensors. In this study, the Vive Wands and the Valve Index con...
| Published in: | Behaviour & Information Technology Vol. 42; no. 3; pp. 278 - 289 |
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| Main Authors: | , , |
| Format: | pictorial research tables/charts Journal Article |
| Published: |
Taylor & Francis Ltd
Feb2023
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| Online Access: | View this record in EBSCOhost |