Major traumatic injury sustained during use of a virtual reality (VR) headset.

We report the first documented case of significant, potentially life-changing trauma sustained during use of virtual reality (VR). A male in his fifties fell from standing whilst immersed in a VR game and sustained injuries including bilateral occipital condyle fractures, spinal cord contusion resul...

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Detalles Bibliográficos
Publicado en:Trauma Vol. 25; no. 2; pp. 170 - 174
Autores principales: Jones-Dellaportas, Megan Joy, Keitley, James Alexander, Donald Bullough, Richard, Graham, Blair
Formato: case study diagnostic images Journal Article
Publicado: Sage Publications Inc. Apr2023
Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:We report the first documented case of significant, potentially life-changing trauma sustained during use of virtual reality (VR). A male in his fifties fell from standing whilst immersed in a VR game and sustained injuries including bilateral occipital condyle fractures, spinal cord contusion resulting in central cord syndrome, right vertebral artery occlusion, and left hypoglossal nerve palsy. His injuries were managed conservatively with a lengthy recovery period. The patient made a good recovery with full resolution of his symptoms and has returned to full-time employment. This case discusses how these injuries are commonly related and considers the implications of VR on a person's balance and whether the headset may make neck extension injuries more likely.