Gore Galore: Literary Theory and Computer Games.

Computer games have not been adequately theorized within the humanities. In this paper a brief history of computer games is presented as a starting point for developing a topology of games and a theory of computer games as rhetorical artifacts suitable for critical study. The paper addresses the que...

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Bibliographic Details
Published in:Computers & the Humanities Vol. 36; no. 3; pp. 345 - 359
Main Author: Rockwell, Geoffrey
Format: Article
Published: Springer Nature Aug2002
Subjects:
Online Access:View this record in EBSCOhost
Description
Summary:Computer games have not been adequately theorized within the humanities. In this paper a brief history of computer games is presented as a starting point for developing a topology of games and a theory of computer games as rhetorical artifacts suitable for critical study. The paper addresses the question of why games should be treated seriously and suggests a theoretical approach based on Bakhtin's poetics of the novel where the experience of time and space (the chronotope) provides a framework of questions for discussing computer games.