Educational 360-video development for clinical practice improvement toward Deaf and Hard-of-Hearing Population.

• User focus group and stakeholder panel guide 360-video education innovation design. • Delivery feasible for a 360-video classroom innovation for advanced practice nurses. • High usability of a 360-video clinical scenarios for clinical skill development. Empathy of clinical providers is necessary f...

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Publicado en:Clinical Simulation in Nursing Vol. 83
Autores principales: Blok, Amanda C., Bach-Stante, Deborah, Merlotti, Andrea, Schoville, Rhonda, Jones, Heather, Davis, Katie, Sicard, Amanda, Aebersold, Michelle
Formato: research Journal Article
Publicado: Elsevier B.V. Oct2023
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Oct2023
      vid: 83
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      pub: Elsevier B.V.
      place: New York, New York
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        10.1016/j.ecns.2023.101436
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        atl: Educational 360-video development for clinical practice improvement toward Deaf and Hard-of-Hearing Population.
      aug:
        au:
          Blok, Amanda C.
          Bach-Stante, Deborah
          Merlotti, Andrea
          Schoville, Rhonda
          Jones, Heather
          Davis, Katie
          Sicard, Amanda
          Aebersold, Michelle
        affil: Department of Systems, Populations and Leadership, University of Michigan School of Nursing, Ann Arbor, MI 48109-5482, USA
      sug:
        subj:
          Deafness Therapy
          Hearing Disorders Therapy
          Medical Practice Education
          Quality Improvement
          Virtual Reality Methods
          Videorecording Education
          Nurse Practitioners Education
          Human
          Empathy
          Patient Centered Care
          Diffusion of Innovation
          Stakeholder Participation
          Learning Environment
      ab: • User focus group and stakeholder panel guide 360-video education innovation design. • Delivery feasible for a 360-video classroom innovation for advanced practice nurses. • High usability of a 360-video clinical scenarios for clinical skill development. Empathy of clinical providers is necessary for patient-centered care. Virtual reality, such as 360-videos, may enable empathy development with thoughtful design. We describe our process and outcomes developing an educational innovation for clinical providers to work with the challenges experienced by the deaf and hard-of-hearing population using 360-videos. A user-centered design-informed process was used to (a) empathize with our patient population using a focus group and stakeholder input, (b) design content for videos with iterative feedback from stakeholders, and (c) feasibility and usability test the innovation. We found multiple areas of concern of our patient population and subsequently created educational scripts for the videos to address these, with iterative refinement by stakeholders. Innovation delivery in the classroom setting with advanced practice nurse students was feasible and had good usability. While initial testing of this 360-video educational innovation was promising, further testing and dissemination strategies are needed.
      pubtype: Academic Journal
      doctype:
        research
        Journal Article
      ougenre: Article
    language: English
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