Comparison of brain activation and functional outcomes between physical and virtual reality box and block test: a case study.
Immersive Virtual Reality (VR) systems allow for highly repetitive tasks to be performed within a virtual environment that increases practice in home environments. VR can increase access to rehabilitation by reducing access barriers. However, rehabilitation outcomes between immersive VR systems and...
| Publicado en: | Disability & Rehabilitation: Assistive Technology Vol. 19; no. 2; pp. 273 - 281 |
|---|---|
| Autores principales: | , , , , , |
| Formato: | case study equations & formulas pictorial research tables/charts Journal Article |
| Publicado: |
Taylor & Francis Ltd
Feb2024
|
| Acceso en línea: | Ver este registro en EBSCOhost |