Gamification using technologies for occupational safety training in the civil construction sector.

BACKGROUND: Although regulatory norms on work safety offer guidelines for organizing and preventing accidents, the construction site is an environment susceptible to deviations, sometimes due to the lack of effective training. To this end, technologies such as virtual reality become possibilities fo...

Full description

Bibliographic Details
Published in:Work Vol. 77; no. 2; pp. 477 - 486
Main Authors: Guimarães, Ana, Cavalcanti, Marília, Vasconcelos, Bianca M.
Format: pictorial research systematic review tables/charts Journal Article
Published: Sage Publications Inc. 2024
Online Access:View this record in EBSCOhost