Shake it or light it! The effects of cueing in desktop‐VR learning environments on search time and learning.
Background: Virtual reality (VR) offers much potential for learning, but it challenges learners' orientation. Objectives: This paper investigates whether it is possible to use light or movement cues to facilitate orientation in a search task in a desktop‐VR environment so that participants can bette...
| Publicado en: | Journal of Computer Assisted Learning Vol. 40; no. 3; pp. 1201 - 1218 |
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| Autores principales: | , |
| Formato: | pictorial research tables/charts randomized controlled trial Journal Article |
| Publicado: |
Wiley-Blackwell
Jun2024
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| Acceso en línea: | Ver este registro en EBSCOhost |