Comparing the cognitive performance of action video game players and age‐matched controls following a cognitively fatiguing task: A stage 2 registered report.

Recent work demonstrates that those who regularly play action video games (AVGs) consistently outperform non‐gamer (NG) controls on tests of various cognitive abilities. AVGs place high demands on several cognitive functions and are often engaged with for long periods of time (e.g., over 2 h), predi...

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Detalles Bibliográficos
Publicado en:British Journal of Psychology Vol. 115; no. 3; pp. 363 - 386
Autores principales: Campbell, Mark J., Cregan, Sarah C., Joyce, John M., Kowal, Magdalena, Toth, Adam J.
Formato: Artículo
Publicado: Wiley-Blackwell Aug2024
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Acceso en línea:Ver este registro en EBSCOhost