Comparing the cognitive performance of action video game players and age‐matched controls following a cognitively fatiguing task: A stage 2 registered report.

Recent work demonstrates that those who regularly play action video games (AVGs) consistently outperform non‐gamer (NG) controls on tests of various cognitive abilities. AVGs place high demands on several cognitive functions and are often engaged with for long periods of time (e.g., over 2 h), predi...

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Publicado en:British Journal of Psychology Vol. 115; no. 3; pp. 363 - 386
Autores principales: Campbell, Mark J., Cregan, Sarah C., Joyce, John M., Kowal, Magdalena, Toth, Adam J.
Formato: Artículo
Publicado: Wiley-Blackwell Aug2024
Materias:
Acceso en línea:Ver este registro en EBSCOhost
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      dt: Aug2024
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        atl: Comparing the cognitive performance of action video game players and age‐matched controls following a cognitively fatiguing task: A stage 2 registered report.
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        au:
          Campbell, Mark J.
          Cregan, Sarah C.
          Joyce, John M.
          Kowal, Magdalena
          Toth, Adam J.
        affil:
          Lero, the Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
          Department of Physical Education and Sport Sciences, University of Limerick, Limerick, Ireland
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        Sports
        Attention
        Video games
        Cognition
        Research funding
        Paired comparisons (Mathematics)
        Mental fatigue
        Military service
        Neuropsychological tests
        Comparative studies
        Space perception
        Short-term memory
        Pupil (Eye)
        Aeronautics
        Eye movements
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        subj:
          Sports
          Attention
          Video games
          Cognition
          Nonscheduled Chartered Passenger Air Transportation
          Fitness and Recreational Sports Centers
          Video game design and development services
          Video game publishers
          Doll, Toy, and Game Manufacturing
          Home entertainment equipment merchant wholesalers
          Research funding
          Paired comparisons (Mathematics)
          Mental fatigue
          Military service
          Neuropsychological tests
          Comparative studies
          Space perception
          Short-term memory
          Pupil (Eye)
          Aeronautics
          Eye movements
      keyword:
        cognition
        cognitive fatigue
        eyetracking
        pupillometry
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        cognition
        cognitive fatigue
        eyetracking
        pupillometry
        Stroop
      ab: Recent work demonstrates that those who regularly play action video games (AVGs) consistently outperform non‐gamer (NG) controls on tests of various cognitive abilities. AVGs place high demands on several cognitive functions and are often engaged with for long periods of time (e.g., over 2 h), predisposing players to experiencing cognitive fatigue. The detrimental effects of cognitive fatigue have been widely studied in various contexts where accurate performance is crucial, including aviation, military, and sport. Even though AVG players may be prone to experiencing cognitive fatigue, this topic has received little research attention to date. In this study, we compared the effect of a cognitively fatiguing task on the subsequent cognitive performance of action video game players and NG control participants. Our results indicated AVGs showed superior spatial working memory and complex attention abilities while showing no difference from NGs on simple attention performance. Additionally, we found that our cognitive fatigue and control interventions did not differentially affect the cognitive performance of AVGs and NGs in this study. This pre‐registered study provides evidence that AVGs show superior cognitive abilities in comparison to a non‐gaming population, but do not appear more resilient to cognitive fatigue.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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