La gamificación en el aula: ¿qué es y cómo aplicarla?
In the educational context, gamification is the use of "game-based mechanics, aesthetics and game thinking to engage, motivate and promote learning and problem-solving" (Kapp et al. 2014, 4). Gamification uses psychology and education techniques to increase students' engagement and motivation, captu...
| Published in: | Quaestiones Romanicae Vol. 11; no. 2; pp. 344 - 358 |
|---|---|
| Main Author: | |
| Format: | Article |
| Published: |
Universitatea de Vest din Timisoara
2024
|
| Subjects: | |
| Online Access: | View this record in EBSCOhost |