Examination of gender‐based video game‐playing classes: Influencing determinants and relations to academic achievement.

Background: Their ubiquity is particularly notable as video games become increasingly intertwined with the technological revolution. Despite this prominence, gender disparities in adolescent video gaming remain under‐explored. Objectives: This research aims to determine the frequency classes of vide...

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Detalles Bibliográficos
Publicado en:Journal of Computer Assisted Learning Vol. 40; no. 6; pp. 2574 - 2589
Autores principales: BAŞARAN, Bülent, ŞİMŞEK, Ömer
Formato: research tables/charts Journal Article
Publicado: Wiley-Blackwell Dec2024
Acceso en línea:Ver este registro en EBSCOhost