Destiny 2 and Platform-Oriented Ontology: An Enquiry into the Existence of Video Game Objects.

The objects we encounter in platformised video games like Destiny 2 pose a challenge to philosophical theorisations of the object. For platformised video game objects, their phenomenological position is not spatio-temporally contiguous with the underlying systems leading to their emergence on-screen...

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Detalles Bibliográficos
Publicado en:Techné: Research in Philosophy & Technology Vol. 28; no. 2; pp. 169 - 194
Autor principal: Spence, Conor
Formato: Artículo
Publicado: Philosophy Documentation Center 2024
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Acceso en línea:Ver este registro en EBSCOhost