Promoting Intraprofessional Collaboration and Critical Thinking With Escape Rooms: An Example of a Clinical Skills Class.
Importance: Although gamification is recognized for enhancing motivation and learning outcomes, there is a need for specific evidence on how innovative methods, such as educational escape rooms, affect learning experiences and teamwork. Objective: This study examined the effectiveness of using the e...
| Publicado en: | American Journal of Occupational Therapy Vol. 79; no. 3; pp. 1 - 12 |
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| Autores principales: | , |
| Formato: | pictorial research tables/charts randomized controlled trial Journal Article |
| Publicado: |
American Occupational Therapy Association
May/Jun2025
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| Acceso en línea: | Ver este registro en EBSCOhost |