Game Changer.

The article discusses how architectural firms are increasingly utilizing video game engines, specifically Unreal Engine and Unity, to enhance project visualization and management. These engines allow architects to create interactive digital environments that facilitate better engagement with clients...

Descripción completa

Detalles Bibliográficos
Publicado en:Architectural Record Vol. 213; no. 6; pp. 151 - 153
Autor principal: Marani, Matthew
Formato: Artículo
Publicado: BNP Media Jun2025
Materias:
Acceso en línea:Ver este registro en EBSCOhost
fields @attributes:
  recordID: 1
pdfLink:
plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=185668043&site=ehost-live
header:
  @attributes:
    shortDbName: hlh
    uiTerm: 185668043
    longDbName: Humanities International Complete
    uiTag: AN
  controlInfo:
    bkinfo:
    jinfo:
      jid:
        0003858X
        ARR
      jtl: Architectural Record
      issn: 0003858X
      maglogo: Y
    pubinfo:
      dt: Jun2025
      vid: 213
      iid: 6
      pid: 580
      pub: BNP Media
    artinfo:
      ui: 185668043
      ppf: 151
      ppct: 2
      formats:
        fmt:
          @attributes:
            type: T
      tig:
        atl: Game Changer.
      aug:
        au: Marani, Matthew
      su:
        Architectural design
        Building envelopes
        Home care services
        Natural ventilation
        Artificial intelligence
        Medical equipment
        Architectural acoustics
      sug:
        subj:
          Architectural design
          Building envelopes
          Home care services
          Natural ventilation
          Artificial intelligence
          Medical equipment
          Architectural acoustics
      ab: The article discusses how architectural firms are increasingly utilizing video game engines, specifically Unreal Engine and Unity, to enhance project visualization and management. These engines allow architects to create interactive digital environments that facilitate better engagement with clients and stakeholders, streamline data visualization, and improve collaboration among project teams. Notable examples include the global firm Populous using Unreal Engine for the Kai Tak Sports Park in Hong Kong, and Revizto employing Unity to aggregate data for construction projects. The integration of these technologies is seen as a transformative step in the architectural profession, promising new methods of design and project execution.
      pubtype: Trade Publication
      doctype: Article
      src: R
    language: English
    refInfo:
    copyright:
      @attributes:
        flag: Y
      custom: Copyright of Architectural Record is the property of BNP Media and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use.
      item: Architectural Record
      holder: BNP Media
      dt:
        @attributes:
          year: 2025
    holdings:
      @attributes:
        islocal: N