LITERATURE REVIEW ON AI-DRIVEN PERSONALIZED LEARNING AND GAMIFICATION IN PROGRAMMING EDUCATION.
Programming education has become vital in university curricula, providing students with critical thinking and problem-solving skills essential for innovation and adapting to new technologies. However, the abstract nature of programming concepts can lead to a lack of motivation among students, making...
| Publicado en: | Scientific Culture Vol. 12; no. 2, Part 1; pp. 3389 - 3405 |
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| Autores principales: | , , , , , |
| Formato: | Literature Review |
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University of the Aegean
2026
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=191995969&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 191995969 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 24080071 I6HU jtl: Scientific Culture issn: 24080071 maglogo: N pubinfo: dt: 2026 vid: 12 iid: 2, Part 1 pid: 47715 pub: University of the Aegean artinfo: ui: 191995969 10.5281/zenodo.18795257 ppf: 3389 ppct: 16 formats: tig: atl: LITERATURE REVIEW ON AI-DRIVEN PERSONALIZED LEARNING AND GAMIFICATION IN PROGRAMMING EDUCATION. aug: au: Bouallegue, Seifeddine Omri, Aymen Khan, Shiban Shikfa, Abdullatif Ciftler, Bekir Sait Al-Naemi, Salem affil: Department of Software Systems, College of Computing and IT, University of Doha for Science and Technology, Qatar. Human Resources, College of Business, University of Doha for Science and Technology, Qatar. Department of Cybersecurity, College of Computing and IT, University of Doha for Science, and Technology, Qatar. Department of Data Science & Artificial Intelligence, College of Computing and IT, University of Doha for Science and Technology, Qatar. SALEM AL-NAEMI, College of Computing and IT, University of Doha for Science and Technology, Qatar. College of Computing and IT, University of Doha for Science and Technology, Doha, Qatar. su: Gamification Computer programming education Critical thinking Instructional systems Problem solving Academic motivation Participation sug: subj: Gamification Computer programming education Critical thinking Instructional systems Problem solving Academic motivation Participation keyword: AI Personalized Learning Programming Education ab: Programming education has become vital in university curricula, providing students with critical thinking and problem-solving skills essential for innovation and adapting to new technologies. However, the abstract nature of programming concepts can lead to a lack of motivation among students, making it challenging to learn effectively. Gamification has emerged as an effective solution to enhance student motivation and engagement, while AI-driven personalized learning techniques offer the potential to further amplify these benefits. This literature review examines related works on AI-driven personalized learning and gamification in programming education. We analyze various techniques and methods introduced in the field, along with performance metrics used to assess their effectiveness. We identify potential future directions and open problems based on our findings, aiming to guide further research and implementation strategies in this area. pubtype: Academic Journal doctype: Literature Review src: R language: English refInfo: copyright: @attributes: flag: Y dt: @attributes: year: 2026 holdings: @attributes: islocal: N |
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