A Bayesian Meta‐Analysis of Digital Game‐Enhanced Vocabulary Learning.
Background: Digital game‐enhanced vocabulary learning (DGEVL), referring to the use of commercial off‐the‐shelf games for vocabulary learning, has attracted growing scholarly interest. Although existing studies predominantly report positive effects, previous reviews have conflated different game typ...
| Publicado en: | Journal of Computer Assisted Learning Vol. 42; no. 3; pp. 1 - 24 |
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| Autores principales: | , |
| Formato: | equations & formulas research systematic review tables/charts Journal Article |
| Publicado: |
Wiley-Blackwell
Jun2026
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| Acceso en línea: | Ver este registro en EBSCOhost |