Gaming Technology in Pediatric Cerebral Palsy and Related Neuromuscular Conditions: A Scoping Review.
Background: Children with cerebral palsy (CP) and related neuromuscular conditions often experience barriers to physical activity due to motor and cognitive impairments. Active video games (AVG), with or without adaptive technologies (AT), have demonstrated potential to improve outcomes in these pop...
| Publicado en: | NeuroRehabilitation Vol. 58; no. 4; pp. 503 - 520 |
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| Autores principales: | , , , , |
| Formato: | pictorial research systematic review tables/charts Journal Article |
| Publicado: |
Sage Publications Inc.
Jun2026
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=194727289&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 194727289 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 10538135 3RE jtl: NeuroRehabilitation issn: 10538135 maglogo: N pubinfo: dt: Jun2026 vid: 58 iid: 4 pid: 344 pub: Sage Publications Inc. place: Thousand Oaks, California artinfo: ui: 194727289 194079186 194727289 194727289 10.1177/10538135261445647 194727289 ppf: 503 ppct: 17 formats: fmt: – @attributes: type: T – @attributes: type: P tig: atl: Gaming Technology in Pediatric Cerebral Palsy and Related Neuromuscular Conditions: A Scoping Review. aug: au: Stevenson, Jordan Martin, Susanna E English, Mahala G Pawliuk, Colleen Robillard, Julie M affil: Division of Neurology, Department of Medicine, The University of British Columbia, Vancouver, BC, Canada sug: subj: Cerebral Palsy Rehabilitation Video Games Neuromuscular Diseases Rehabilitation Assistive Technology Treatment Outcomes Health Status Evaluation Cognition Evaluation Quality of Life Evaluation Human Male Female Child Scoping Review Funding Source Medline Virtual Reality Augmented Reality Gamification Muscular Dystrophy Rehabilitation Functional Status Embase Robotics Biofeedback Treatment Duration Electromyography Gait Analysis Heart Rate Balance, Postural Motor Skills Upper Extremity Physiology Grip Strength Cardiorespiratory Fitness Physical Mobility Electroencephalography Walking Speed Functional Assessment Child: 6-12 years Male Female ab: Background: Children with cerebral palsy (CP) and related neuromuscular conditions often experience barriers to physical activity due to motor and cognitive impairments. Active video games (AVG), with or without adaptive technologies (AT), have demonstrated potential to improve outcomes in these populations. Objective: This scoping review mapped existing research on AVG and AT in pediatric CP and related neuromuscular conditions, summarizing intervention characteristics and effects on physical, cognitive, and quality of life (QoL) outcomes. Methods: The review followed PRISMA-ScR guidelines. Four databases were searched up to November 2025 (MEDLINE, Embase, Web of Science, and IEEE Xplore), supplemented by a manual citation search using Google Scholar. Eligible studies included participants under 18 years with CP and related neuromuscular conditions, reported physical, cognitive, or QoL outcomes, employed AVG, virtual/augmented reality, or gamified interventions, and were peer-reviewed and published in English. Results: A total of 192 studies were included, of which 178 examined the impact of AVG and immersive technology on physical outcomes in children with either CP (n = 173), muscular dystrophy (n = 7), or CP and a mix of related conditions (n = 12). Fewer studies included cognitive (n = 17) and QoL (n = 46) outcome measures. Findings highlighted substantial heterogeneity in study design, outcome measures, gaming devices, and AT implemented, limiting comparability and generalization. Despite this variability, AVG interventions seemed to improve patient outcomes, especially in physical function. Conclusion: We underscore the need for standardized measures to guide the development of gaming interventions that benefit patient outcomes. pubtype: Academic Journal doctype: pictorial research systematic review tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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