Evaluation of a School-Based Group Counseling Program for Adolescent Internet Gaming Disorder.
Purpose: We evaluated the outcomes of a school-based group counseling program for adolescent Internet Gaming Disorder (IGD). The program aimed to enhance self-regulation, resilience, parent–child attachment, and parental supervision and reduce gaming hours, IGD severity, IGD symptoms, depression, an...
| Publicado en: | Research on Social Work Practice Vol. 36; no. 6; pp. 880 - 900 |
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| Autores principales: | , , |
| Formato: | Artículo |
| Publicado: |
Sage Publications Inc.
Sep2026
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=195958171&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 195958171 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 10497315 RSW jtl: Research on Social Work Practice issn: 10497315 maglogo: Y pubinfo: dt: Sep2026 vid: 36 iid: 6 pid: 344 pub: Sage Publications Inc. artinfo: ui: 195958171 10.1177/10497315251331871 ppf: 880 ppct: 20 formats: tig: atl: Evaluation of a School-Based Group Counseling Program for Adolescent Internet Gaming Disorder. aug: au: Choo, Hyekyung Dionela, Celestine Hana T Low-Lim, Anita affil: Department of Social Work, National University of Singapore, Singapore, Singapore Psychological Studies Academic Group, National Institute of Education, Nayang Technology University, Singapore, Singapore TOUCH Community Services, Singapore, Singapore su: Singapore Internet addiction High schools Parents Family conflict Evaluation of human services programs Parent-child relationships Group psychotherapy Self-control Counseling Cognitive therapy Psychological tests School health services Mental depression Group process Adolescence Psychological resilience T-test (Statistics) Research funding Pilot projects Chi-squared test Analysis of covariance Descriptive statistics Pre-tests & post-tests Research methodology Data analysis software Regression analysis sug: subj: Internet addiction High schools Parents Family conflict Evaluation of human services programs Parent-child relationships Group psychotherapy Self-control Counseling Cognitive therapy Psychological tests School health services Mental depression Group process Adolescence Singapore Other Individual and Family Services Elementary and Secondary Schools Psychological resilience T-test (Statistics) Research funding Pilot projects Chi-squared test Analysis of covariance Descriptive statistics Pre-tests & post-tests Research methodology Data analysis software Regression analysis keyword: adolescent internet gaming disorder CBT family intervention internet gaming disorder treatment of internet gaming disorder adolescent internet gaming disorder CBT family intervention internet gaming disorder treatment of internet gaming disorder ab: Purpose: We evaluated the outcomes of a school-based group counseling program for adolescent Internet Gaming Disorder (IGD). The program aimed to enhance self-regulation, resilience, parent–child attachment, and parental supervision and reduce gaming hours, IGD severity, IGD symptoms, depression, and parent–child conflict. Method: In this quasi-experimental study, out of 115 sary school students in Singapore (M= 13.7, SD = 1.56) who reported five or more out of ten IGD symptoms, 61 participated in the intervention and 54 served as a nonintervention group. Results: Repeated Measures ANCOVA revealed that compared with the non-intervention, the program was effective in improving self-regulation (F = 7.84, p =.006), resilience (F = 4.90, p =.03), weekend gaming hours (F = 9.18, p =.003), IGD severity (F = 7.68, p =.007) and depression (F = 14.3, p <.000). Discussion: We suggest that the program improve parental support components while focusing on self-regulation. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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