The impact of virtual reality analog-trauma films and Tetris gameplay duration on intrusive memories.
In the aftermath of traumatic events, disrupting the consolidation of memories into long-term storage may decrease the frequency of subsequent intrusive memories and perhaps prevent the onset of posttraumatic stress disorder. Initial tests of this hypothesis, in which participants watched an analog-...
| Publicado en: | Memory & Cognition Vol. 54; no. 6; pp. 2326 - 2341 |
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| Autores principales: | , , , , , , , , , |
| Formato: | Artículo |
| Publicado: |
Springer Nature
Aug2026
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=196093713&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 196093713 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 0090502X MEG jtl: Memory & Cognition issn: 0090502X maglogo: N pubinfo: dt: Aug2026 vid: 54 iid: 6 pid: 237 pub: Springer Nature artinfo: ui: 196093713 10.3758/s13421-026-01872-8 ppf: 2326 ppct: 15 formats: tig: atl: The impact of virtual reality analog-trauma films and Tetris gameplay duration on intrusive memories. aug: au: Abrams, Kenneth B. Zhang, Yichen Wang, Emerald Folger, Isabel T. Zivsak, Benjamin C. Cullen, Nancy A. Smalley, Isaac M. Marvin, Catherine M. Ye, Y. Ashley James, A. Harrison affil: https://ror.org/03jep7677 Department of Psychology, Carleton College, 55057, Northfield, MN, USA su: Post-traumatic stress disorder Task performance Virtual reality Emotional trauma Games Memory Motion pictures Affect (Psychology) Research funding sug: subj: Post-traumatic stress disorder Task performance Virtual reality Emotional trauma Games Memory Motion pictures Affect (Psychology) Doll, Toy, and Game Manufacturing Hobby, Toy, and Game Stores Toy and Hobby Goods and Supplies Merchant Wholesalers Motion Picture and Video Production Research funding keyword: Memory consolidation Prevention Psychology and Cognitive Sciences Psychology PTSD Trauma-film paradigm Memory consolidation Prevention Psychology and Cognitive Sciences Psychology PTSD Trauma-film paradigm ab: In the aftermath of traumatic events, disrupting the consolidation of memories into long-term storage may decrease the frequency of subsequent intrusive memories and perhaps prevent the onset of posttraumatic stress disorder. Initial tests of this hypothesis, in which participants watched an analog-trauma film and then engaged in a visuospatial task (playing Tetris), have yielded promising results. We aimed to extend previous research in two key ways: by examining the effect of film modality (virtual reality [VR] headset vs. standard monitor) on the ecological validity of analog-trauma studies, and by varying the memory interference task duration (with 0-, 7-, and 14-min conditions) toward identifying the minimum duration needed to meaningfully reduce intrusive memories. In a sample of 173 healthy participants, we found that viewing analog-trauma films in VR (relative to a standard monitor) increased "presence" though not negative affect or intrusive memories. Unexpectedly, playing Tetris for 14 min resulted in more intrusive memories across the subsequent 5 days than playing for 0 min. Desirably, film type and interference task duration did not significantly impact declarative memory of the analog-trauma film from 5 days prior. Findings suggest that VR analog-trauma films promote greater verisimilitude, a component of ecological validity. Explanations for the unanticipated impact of Tetris and hence potential boundary conditions of its benefits are discussed. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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