Flow in Games (and Everything Else).
The article discusses the concept of "flow" in games and other computer software. Flow represents the feeling of complete and energized focus in an activity, characterized by a high level of enjoyment and fulfillment. The eight major components of Flow, which include a challenging activity requiring...
| Published in: | Communications of the ACM Vol. 50; no. 4; pp. 31 - 35 |
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| Format: | Article |
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Association for Computing Machinery
Apr2007
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| Online Access: | View this record in EBSCOhost |