Learning and Teaching in Virtual Reality : Possibilities and Limits of Collaborative Immersive Virtual Environments
This book comprehensively explores immersive virtual reality (iVR) in educational settings. The beginning of the book sets out in detail the objectives of the “Education in Collaborative Immersive Virtual Environment” (EduINCIVE) project. It emphasises the development of the eDIVE platform, designed...
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| Formato: | Libro |
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Masaryk University
2024
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=4296740&site=ehost-live header: @attributes: shortDbName: nlebk uiTerm: 4296740 longDbName: eBook Collection (EBSCOhost) uiTag: AN controlInfo: bkinfo: btl: Learning and Teaching in Virtual Reality : Possibilities and Limits of Collaborative Immersive Virtual Environments aug: au: Šašinková, Alžběta Černý, Michal Košatka, David Košatková, Markéta Fořtová, Nicola Jochecová, Kateřina Švedová, Hana Stachoň, Zdeněk Šašinka, Čeněk Dohnálková, Anna Rambousek, Jiří isbn: 9788028005009 imageinfo: pubinfo: dt: @attributes: year: 2024 month: 01 day: 01 pub: Masaryk University pubContract: Masaryk University Press place: [S.l.] price: 0.01 limitsGroup: maxCheckoutDays: 1500 pda: N printPagesOffline: 100 printPagesOnline: 100 previewPages: 10000 artinfo: ui: 4296740 1549623336 formats: fmt: @attributes: type: EB doid: NL$4296740$PDF caption: PDF download: Y tig: atl: Learning and Teaching in Virtual Reality : Possibilities and Limits of Collaborative Immersive Virtual Environments ptl: Learning and Teaching in Virtual Reality aug: au: Šašinková, Alžběta Černý, Michal Košatka, David Košatková, Markéta Fořtová, Nicola Jochecová, Kateřina Švedová, Hana Stachoň, Zdeněk Šašinka, Čeněk Dohnálková, Anna Rambousek, Jiří sug: subj: EDUCATION / Teaching / General ab: This book comprehensively explores immersive virtual reality (iVR) in educational settings. The beginning of the book sets out in detail the objectives of the “Education in Collaborative Immersive Virtual Environment” (EduINCIVE) project. It emphasises the development of the eDIVE platform, designed for collaborative education in immersive virtual reality. The project mainly focuses on developing software tailored to specific educational needs, particularly in languages and geography. The text also offers an empirical investigation into the implementation of iVR in libraries. The text highlights the importance of considering the limitations and strengths of iVR, advocating a balanced and critical approach to the adoption of technology. The intent is to complement rather than replace traditional educational methods, with a strong emphasis on creating a user-centric experience that adapts to the unique capabilities of iVR. pubtype: eBook doctype: Book ougenre: Book language: English copyright: @attributes: flag: N copyrightText: holdings: @attributes: islocal: N |
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