Education Alice 3: Concrete to Abstract.
The article presents a discussion of the variety of possible pedagogical approaches to the teaching of computer science. It focuses on the lack of diversity among the students who are typically attracted to the field, and the potential of alternative instructional approaches for improving the succes...
| Publicado en: | Communications of the ACM Vol. 52; no. 8; pp. 27 - 30 |
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| Autores principales: | , |
| Formato: | Artículo |
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Association for Computing Machinery
Aug2009
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| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=hlh&AN=43479956&site=ehost-live header: @attributes: shortDbName: hlh uiTerm: 43479956 longDbName: Humanities International Complete uiTag: AN controlInfo: bkinfo: jinfo: jid: 00010782 ACM jtl: Communications of the ACM issn: 00010782 maglogo: N pubinfo: dt: Aug2009 vid: 52 iid: 8 pid: 68 pub: Association for Computing Machinery artinfo: ui: 43479956 10.1145/1536616.1536628 ppf: 27 ppct: 3 formats: tig: atl: Education Alice 3: Concrete to Abstract. aug: au: Dann, Wanda Cooper, Stephen affil: Director, Alice Project and associate teaching professor, Computer Science Department, Carnegie Mellon University, Pittsburgh, PA. Associate professor and director, Center for Visualization, Saint Joseph's University, Philadelphia, PA. su: Computer training Diversity in education Computer science Educational technology Computer assisted instruction Virtual reality in education sug: subj: Computer training Diversity in education Computer science Educational technology Computer assisted instruction Virtual reality in education ab: The article presents a discussion of the variety of possible pedagogical approaches to the teaching of computer science. It focuses on the lack of diversity among the students who are typically attracted to the field, and the potential of alternative instructional approaches for improving the success of outreach efforts to increase diversity. The "Alice" series of software, which features computer animation designed for classroom manipulation and study, is described in this context. Originally developed as a prototyping method for virtual reality scenarios by Randy Pausch, it has proven to be useful for engaging a diverse range of students in the process of computer programming. pubtype: Periodical doctype: Article src: R language: English refInfo: copyright: @attributes: flag: Y dt: @attributes: year: 2009 holdings: @attributes: islocal: N |
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