Using Soft Systems Methodology for Computer Game Design.
The writers explore how soft systems methodology (SSM)—a well-established approach for developing systems to diagnose and assist comprehension of complex organizational problems—can benefit the initial identification and communication of new computer game concepts. They demonstrate the use of the p...
| Publicado en: | Systems Research & Behavioral Science Vol. 24; no. 3; pp. 359 - 369 |
|---|---|
| Autores principales: | , , , |
| Formato: | Artículo |
| Publicado: |
John Wiley & Sons, Inc.
May/June 2007
|
| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |