Using Soft Systems Methodology for Computer Game Design.
The writers explore how soft systems methodology (SSM)—a well-established approach for developing systems to diagnose and assist comprehension of complex organizational problems—can benefit the initial identification and communication of new computer game concepts. They demonstrate the use of the p...
| Published in: | Systems Research & Behavioral Science Vol. 24; no. 3; pp. 359 - 369 |
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| Main Authors: | , , , |
| Format: | Article |
| Published: |
John Wiley & Sons, Inc.
May/June 2007
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| Subjects: | |
| Online Access: | View this record in EBSCOhost |