Using Soft Systems Methodology for Computer Game Design.

The writers explore how soft systems methodology (SSM)—a well-established approach for developing systems to diagnose and assist comprehension of complex organizational problems—can benefit the initial identification and communication of new computer game concepts. They demonstrate the use of the p...

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Bibliographic Details
Published in:Systems Research & Behavioral Science Vol. 24; no. 3; pp. 359 - 369
Main Authors: Taylor, M. J., Baskett, M., Hughes, G. D., Wade, S. J.
Format: Article
Published: John Wiley & Sons, Inc. May/June 2007
Subjects:
Online Access:View this record in EBSCOhost