Violent Video Games Induce an Affect Processing Bias.

A study was conducted to examine the effects of violent video game play and trait hostility on attentional bias toward negatively valenced words. Data were gathered by using the Genov Modified Stroop Task to test participants for cognitive interference in categories of words following video game pl...

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Published in:Media Psychology Vol. 7; no. 3; pp. 239 - 251
Main Authors: Kirsh, Steven J., Olczak, Paul V., Mounts, Jeffrey R. W.
Format: Article
Published: Taylor & Francis Ltd 2005
Subjects:
Online Access:View this record in EBSCOhost
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        10.1207/S1532785XMEP0703_1
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        atl: Violent Video Games Induce an Affect Processing Bias.
      aug:
        au:
          Kirsh, Steven J.
          Olczak, Paul V.
          Mounts, Jeffrey R. W.
      su:
        Personality
        Violence
        Video games & psychology
        Aggression (Psychology)
      sug:
        subj:
          Personality
          Violence
          Video games & psychology
          Aggression (Psychology)
      ab: A study was conducted to examine the effects of violent video game play and trait hostility on attentional bias toward negatively valenced words. Data were gathered by using the Genov Modified Stroop Task to test participants for cognitive interference in categories of words following video game play. Findings revealed higher Stroop interference for participants with significant trait hostility and for participants playing violent video games. The implications of these findings with regard to current models of aggressive behavior are discussed.
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      src: R
    language: English
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