Jiselle and the Royal Jelly: Power, Conflict and Culture in an Interdisciplinary Game Design Course.

With the rising popularity of digital games, a growing number of universities are developing programmes in various areas of digital design and interactive media to meet the needs for game-related courses. Faculty of this emerging field are grappling with the complexity of developing curricula which...

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Detalles Bibliográficos
Publicado en:International Journal of Art & Design Education Vol. 29; no. 2; pp. 163 - 173
Autor principal: Dickey, Michele D.
Formato: Case Study
Publicado: Wiley-Blackwell Jun2010
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Acceso en línea:Ver este registro en EBSCOhost