The benefits and limits of computerization in conflict simulation.

Computing is not the only way to model and simulate humanities problems. In the specific field of conflict simulation, there is a long and continuing tradition of using manual modelling techniques such as maps and counters to create playable games which mirror some of the dynamics of real armed conf...

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Publicado en:Literary & Linguistic Computing Vol. 26; no. 3; pp. 323 - 329
Autor principal: Sabin, Philip
Formato: Artículo
Publicado: Oxford University Press / USA Sep2011
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Acceso en línea:Ver este registro en EBSCOhost