First-Person Shooter Religion : Algorithmic Culture and Inter-Religious Encounter.

The article compares religion and games which are products of human culture representing the kind of things that humans do and make and offering a sense of order and purpose. Topics discussed include the shared features of religion and games such as they are often described as predominantly social,...

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Detalles Bibliográficos
Publicado en:Cross Currents Vol. 62; no. 2; pp. 181 - 204
Autor principal: Wagner, Rachel
Formato: Artículo
Publicado: University of North Carolina Press Jun2012
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Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:The article compares religion and games which are products of human culture representing the kind of things that humans do and make and offering a sense of order and purpose. Topics discussed include the shared features of religion and games such as they are often described as predominantly social, they are often described as absorbing in ways that also promote social belonging and both involve elements of make-believe or the investment in a set of "what if" propositions governing behavior.