First-Person Shooter Religion : Algorithmic Culture and Inter-Religious Encounter.
The article compares religion and games which are products of human culture representing the kind of things that humans do and make and offering a sense of order and purpose. Topics discussed include the shared features of religion and games such as they are often described as predominantly social,...
| Publicado en: | Cross Currents Vol. 62; no. 2; pp. 181 - 204 |
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| Formato: | Artículo |
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University of North Carolina Press
Jun2012
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| Acceso en línea: | Ver este registro en EBSCOhost |
| Sumario: | The article compares religion and games which are products of human culture representing the kind of things that humans do and make and offering a sense of order and purpose. Topics discussed include the shared features of religion and games such as they are often described as predominantly social, they are often described as absorbing in ways that also promote social belonging and both involve elements of make-believe or the investment in a set of "what if" propositions governing behavior. |
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