First-Person Shooter Religion : Algorithmic Culture and Inter-Religious Encounter.

The article compares religion and games which are products of human culture representing the kind of things that humans do and make and offering a sense of order and purpose. Topics discussed include the shared features of religion and games such as they are often described as predominantly social,...

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Bibliographic Details
Published in:Cross Currents Vol. 62; no. 2; pp. 181 - 204
Main Author: Wagner, Rachel
Format: Article
Published: University of North Carolina Press Jun2012
Subjects:
Online Access:View this record in EBSCOhost
Description
Summary:The article compares religion and games which are products of human culture representing the kind of things that humans do and make and offering a sense of order and purpose. Topics discussed include the shared features of religion and games such as they are often described as predominantly social, they are often described as absorbing in ways that also promote social belonging and both involve elements of make-believe or the investment in a set of "what if" propositions governing behavior.