Measuring the flow experience of gamers: An evaluation of the DFS-2

Abstract: One element of growing interest in the video gaming literature is the flow state, which is a pleasing and engaging experience commonly reported by players of games. As such, there are many different measures and methods that seek to quantify the flow experience. The present work examined w...

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Detalles Bibliográficos
Publicado en:Computers in Human Behavior Vol. 28; no. 6; pp. 2306 - 2313
Autores principales: Procci, Katelyn, Singer, Allysa R., Levy, Katherine R., Bowers, Clint
Formato: Artículo
Publicado: Elsevier B.V. Nov2012
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Acceso en línea:Ver este registro en EBSCOhost