Level up--A Case for Female Gamers.

The paper addresses the notion that video games are perceived as a boys-only territory, looking into the reasons why there is a significant lack of female presence both inside games - through characters and plotlines - and outside games in the form of female gamers. The discussion examines the hazar...

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Bibliographic Details
Published in:Reconstruction: Studies in Contemporary Culture Vol. 12; no. 2; pp. 3 - 4
Main Author: Brar, Kuljit
Format: Article
Published: Reconstruction: Studies in Contemporary Culture 2012
Subjects:
Online Access:View this record in EBSCOhost