Level up--A Case for Female Gamers.
The paper addresses the notion that video games are perceived as a boys-only territory, looking into the reasons why there is a significant lack of female presence both inside games - through characters and plotlines - and outside games in the form of female gamers. The discussion examines the hazar...
| Published in: | Reconstruction: Studies in Contemporary Culture Vol. 12; no. 2; pp. 3 - 4 |
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| Format: | Article |
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Reconstruction: Studies in Contemporary Culture
2012
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| Online Access: | View this record in EBSCOhost |