Adventure Code Camp: Library Mobile Design in the Backcountry.

This article presents a case study exploring the use of a student coding camp as a bottom-up mobile design process to generate library mobile apps. A code camp sources student programmer talent and ideas for designing software services and features. This case study reviews process, outcomes, and nex...

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Detalles Bibliográficos
Publicado en:Information Technology & Libraries Vol. 33; no. 3; pp. 45 - 53
Autores principales: Ward, David, Hahn, James, Mestre, Lori
Formato: case study research Journal Article
Publicado: American Library Association Sep2014
Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:This article presents a case study exploring the use of a student coding camp as a bottom-up mobile design process to generate library mobile apps. A code camp sources student programmer talent and ideas for designing software services and features. This case study reviews process, outcomes, and next steps in mobile web app coding camps. It concludes by offering implications for services design beyond the local camp presented in this study. By understanding how patrons expect to integrate library services and resources into their use of mobile devices, librarians can better design the user experience for this environment.