Adventure Code Camp: Library Mobile Design in the Backcountry.

This article presents a case study exploring the use of a student coding camp as a bottom-up mobile design process to generate library mobile apps. A code camp sources student programmer talent and ideas for designing software services and features. This case study reviews process, outcomes, and nex...

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Published in:Information Technology & Libraries Vol. 33; no. 3; pp. 45 - 53
Main Authors: Ward, David, Hahn, James, Mestre, Lori
Format: case study research Journal Article
Published: American Library Association Sep2014
Online Access:View this record in EBSCOhost
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      dt: Sep2014
      vid: 33
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      pub: American Library Association
      place: Chicago, Illinois
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        atl: Adventure Code Camp: Library Mobile Design in the Backcountry.
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          Ward, David
          Hahn, James
          Mestre, Lori
        affil: Reference Services Librarian, Undergraduate Library
      sug:
        subj:
          Libraries
          Software Design
          Wireless Communications
          Programming Languages Education
          Libraries, Academic
          Human
          Teamwork
      ab: This article presents a case study exploring the use of a student coding camp as a bottom-up mobile design process to generate library mobile apps. A code camp sources student programmer talent and ideas for designing software services and features. This case study reviews process, outcomes, and next steps in mobile web app coding camps. It concludes by offering implications for services design beyond the local camp presented in this study. By understanding how patrons expect to integrate library services and resources into their use of mobile devices, librarians can better design the user experience for this environment.
      pubtype: Academic Journal
      doctype:
        case study
        research
        Journal Article
      ougenre: Article
    language: English
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