Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks.

Previous research suggests that playing action video games improves performance on sensory, perceptual, and attentional tasks. For instance, Green, Pouget, and Bavelier (2010) used the diffusion model to decompose data from a motion detection task and estimate the contribution of several underlying...

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Publicado en:Journal of Experimental Psychology. General Vol. 143; no. 5; pp. 1794 - 1806
Autores principales: Ravenzwaaij, Don van, Boekel, Wouter, Forstmann, Birte U., Ratcliff, Roger, Wagenmakers, Eric-Jan
Formato: Artículo
Publicado: American Psychological Association Oct2014
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Acceso en línea:Ver este registro en EBSCOhost
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      dt: Oct2014
      vid: 143
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      pub: American Psychological Association
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        10.1037/a0036923
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        atl: Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks.
      aug:
        au:
          Ravenzwaaij, Don van
          Boekel, Wouter
          Forstmann, Birte U.
          Ratcliff, Roger
          Wagenmakers, Eric-Jan
        affil:
          University of Newcastle
          University of Amsterdam
          Ohio State University
      su:
        Video games & psychology
        Sensory perception
        Information processing
        Perceptual control theory
        Perceptual learning
        Differentiation (Cognition)
      sug:
        subj:
          Video games & psychology
          Sensory perception
          Information processing
          Perceptual control theory
          Video game publishers
          Video game design and development services
          Doll, Toy, and Game Manufacturing
          Home entertainment equipment merchant wholesalers
          Perceptual learning
          Differentiation (Cognition)
      keyword:
        action games
        diffusion model
        moving dots task
        probabilistic inference
        action games
        diffusion model
        moving dots task
        probabilistic inference
      ab: Previous research suggests that playing action video games improves performance on sensory, perceptual, and attentional tasks. For instance, Green, Pouget, and Bavelier (2010) used the diffusion model to decompose data from a motion detection task and estimate the contribution of several underlying psychological processes. Their analysis indicated that playing action video games leads to faster information processing, reduced response caution, and no difference in motor responding. Because perceptual learning is generally thought to be highly context-specific, this transfer from gaming is surprising and warrants corroborative evidence from a large-scale training study. We conducted 2 experiments in which participants practiced either an action video game or a cognitive game in 5 separate, supervised sessions. Prior to each session and following the last session, participants performed a perceptual discrimination task. In the second experiment, we included a third condition in which no video games were played at all. Behavioral data and diffusion model parameters showed similar practice effects for the action gamers, the cognitive gamers, and the nongamers and suggest that, in contrast to earlier reports, playing action video games does not improve the speed of information processing in simple perceptual tasks.
      pubtype: Academic Journal
      doctype: Article
      src: R
    language: English
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