Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks.
Previous research suggests that playing action video games improves performance on sensory, perceptual, and attentional tasks. For instance, Green, Pouget, and Bavelier (2010) used the diffusion model to decompose data from a motion detection task and estimate the contribution of several underlying...
| Publicado en: | Journal of Experimental Psychology. General Vol. 143; no. 5; pp. 1794 - 1806 |
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| Autores principales: | , , , , |
| Formato: | Artículo |
| Publicado: |
American Psychological Association
Oct2014
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| Materias: | |
| Acceso en línea: | Ver este registro en EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ssf&AN=98642079&site=ehost-live header: @attributes: shortDbName: ssf uiTerm: 98642079 longDbName: Social Sciences Full Text (H.W. Wilson) uiTag: AN controlInfo: bkinfo: jinfo: jid: 00963445 EPG jtl: Journal of Experimental Psychology. General issn: 00963445 maglogo: N pubinfo: dt: Oct2014 vid: 143 iid: 5 pid: 34 pub: American Psychological Association artinfo: ui: 98642079 10.1037/a0036923 ppf: 1794 ppct: 12 formats: tig: atl: Action Video Games Do Not Improve the Speed of Information Processing in Simple Perceptual Tasks. aug: au: Ravenzwaaij, Don van Boekel, Wouter Forstmann, Birte U. Ratcliff, Roger Wagenmakers, Eric-Jan affil: University of Newcastle University of Amsterdam Ohio State University su: Video games & psychology Sensory perception Information processing Perceptual control theory Perceptual learning Differentiation (Cognition) sug: subj: Video games & psychology Sensory perception Information processing Perceptual control theory Video game publishers Video game design and development services Doll, Toy, and Game Manufacturing Home entertainment equipment merchant wholesalers Perceptual learning Differentiation (Cognition) keyword: action games diffusion model moving dots task probabilistic inference action games diffusion model moving dots task probabilistic inference ab: Previous research suggests that playing action video games improves performance on sensory, perceptual, and attentional tasks. For instance, Green, Pouget, and Bavelier (2010) used the diffusion model to decompose data from a motion detection task and estimate the contribution of several underlying psychological processes. Their analysis indicated that playing action video games leads to faster information processing, reduced response caution, and no difference in motor responding. Because perceptual learning is generally thought to be highly context-specific, this transfer from gaming is surprising and warrants corroborative evidence from a large-scale training study. We conducted 2 experiments in which participants practiced either an action video game or a cognitive game in 5 separate, supervised sessions. Prior to each session and following the last session, participants performed a perceptual discrimination task. In the second experiment, we included a third condition in which no video games were played at all. Behavioral data and diffusion model parameters showed similar practice effects for the action gamers, the cognitive gamers, and the nongamers and suggest that, in contrast to earlier reports, playing action video games does not improve the speed of information processing in simple perceptual tasks. pubtype: Academic Journal doctype: Article src: R language: English refInfo: copyright: @attributes: flag: N holdings: @attributes: islocal: N |
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