Revisiting Videogame Logic: Impossible Storyworlds in the Contemporary Hollywood Blockbuster.
This paper demonstrates how two logics (narrative and videogame) function in a select number of contemporary blockbuster films. The paper is divided into three sections: The first outlines narrative and videogame logics; the second presents examples from Inception (Christopher Nolan, 2010) and Sourc...
| Published in: | Panoptikum Vol. 33; no. 26; pp. 155 - 168 |
|---|---|
| Main Author: | |
| Format: | Article |
| Published: |
University of Gdansk
2021
|
| Subjects: | |
| Online Access: | View this record in EBSCOhost |