Empowering Teachers With Low-Intensity Interventions: Using the Caught Being Good Game to Promote Positive Behavior Among Students With ADHD.

Students with attention-deficit/hyperactivity disorder (ADHD) may engage in disruptive classroom behaviors. The Caught Being Good Game (CBGG) has been identified as an intervention for managing class-wide behaviors. The purpose of the current study was to evaluate the effect of the CBGG in increasin...

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Publicado en:Behavioral Disorders Vol. 49; no. 3; pp. 173 - 189
Autor principal: Alkahtani, Keetam D. F.
Formato: research tables/charts Journal Article
Publicado: Sage Publications Inc. May2024
Acceso en línea:Ver este registro en EBSCOhost
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      dt: May2024
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        atl: Empowering Teachers With Low-Intensity Interventions: Using the Caught Being Good Game to Promote Positive Behavior Among Students With ADHD.
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        au: Alkahtani, Keetam D. F.
        affil: King Saud University, Riyadh, Saudi Arabia
      sug:
        subj:
          Students with Disabilities Psychosocial Factors
          Attention Deficit Hyperactivity Disorder Psychosocial Factors
          Learning Environment
          Disruptive Behavior Prevention and Control
          Teachers Psychosocial Factors
          Empowerment
          Human
          Academic Performance
          Teaching Methods
          Funding Source
      ab: Students with attention-deficit/hyperactivity disorder (ADHD) may engage in disruptive classroom behaviors. The Caught Being Good Game (CBGG) has been identified as an intervention for managing class-wide behaviors. The purpose of the current study was to evaluate the effect of the CBGG in increasing class-wide academically engaged behavior (AEB) and decreasing disruptive behaviors (DB) among target students diagnosed with ADHD. This study used a multiple baseline design across three elementary classrooms. The results indicated that all participants' AEB increased when the CBGG was implemented. The results also suggested that the CBGG decreases DB among target students diagnosed with ADHD. Using the CBGG as part of classroom management could reduce the time teachers spend managing student behavior and increase the time they spend on teaching.
      pubtype: Academic Journal
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        tables/charts
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    language: English
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