Exploration in 4‐year‐old children is guided by learning progress and novelty.

Humans are driven by an intrinsic motivation to learn, but the developmental origins of curiosity‐driven exploration remain unclear. We investigated the computational principles guiding 4‐year‐old children's exploration during a touchscreen game (N = 102, F = 49, M = 53, primarily white and middle‐c...

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Detalles Bibliográficos
Publicado en:Child Development Vol. 96; no. 1; pp. 192 - 203
Autores principales: Poli, Francesco, Meyer, Marlene, Mars, Rogier B., Hunnius, Sabine
Formato: Artículo
Publicado: Oxford University Press / USA Jan2025
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Acceso en línea:Ver este registro en EBSCOhost
Descripción
Sumario:Humans are driven by an intrinsic motivation to learn, but the developmental origins of curiosity‐driven exploration remain unclear. We investigated the computational principles guiding 4‐year‐old children's exploration during a touchscreen game (N = 102, F = 49, M = 53, primarily white and middle‐class, data collected in the Netherlands from 2021–2023). Children guessed the location of characters that were hiding following predictable (yet noisy) patterns. Children could freely switch characters, which allowed us to quantify when they decided to explore something different and what they chose to explore. Bayesian modeling of their responses revealed that children selected activities that were more novel and offered greater learning progress (LP). Moreover, children's interest in making LP correlated with better learning performance. These findings highlight the importance of novelty and LP in guiding children's exploration.