MOBILE GAME: EDUCATIONAL TECHNOLOGY FOR HOME CARE OF PATIENTS UNDERGOING LIVER TRANSPLANTATION.
Objective: to develop and validate an educational game capable of supporting health education actions for patients undergoing liver transplantation. Method: this is a study of a technological product, based on the User-Centered Design framework, carried out in a reference hospital for liver transpla...
| Publicado en: | Texto & Contexto Enfermagem Vol. 33; pp. 1 - 17 |
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| Autores principales: | , , , , , , , |
| Formato: | pictorial research tables/charts Journal Article |
| Publicado: |
Universidade Federal de Santa Catarina, Programa de Pos-Graduacao de Enfermagem
2024
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| Acceso en línea: | Ver este registro en EBSCOhost |