Users' and therapists' perspectives on the design of extended reality environments to train prosthesis control: A narrative review and focus group.
Background: Extended reality (XR) has previously been used to train control of upper limb prostheses. It is however unclear what characteristics an XR environment should have in order to become a usable and effective training tool. Objective: The objective was to develop a framework describing the m...
| Published in: | Technology & Disability Vol. 37; no. 1; pp. 63 - 77 |
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| Main Authors: | , , , |
| Format: | research tables/charts Journal Article |
| Published: |
Sage Publications Inc.
Feb2025
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| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=183569915&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 183569915 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 10554181 3QS jtl: Technology & Disability issn: 10554181 maglogo: N pubinfo: dt: Feb2025 vid: 37 iid: 1 pid: 344 pub: Sage Publications Inc. place: Thousand Oaks, California artinfo: ui: 183569915 182315083 183569915 183569915 10.1177/10554181241311687 183569915 ppf: 63 ppct: 14 formats: fmt: – @attributes: type: T – @attributes: type: P tig: atl: Users' and therapists' perspectives on the design of extended reality environments to train prosthesis control: A narrative review and focus group. aug: au: Rozevink, SG Murgia, A Bongers, RM van der Sluis, CK affil: University of Groningen, University Medical Center Groningen, Department of Human Movement Sciences, Groningen, the Netherlands sug: subj: Virtual Reality Augmented Reality Patient Attitudes Occupational Therapist Attitudes Myoelectric Prosthesis Education Physical Therapist Attitudes Human Multimethod Studies Focus Groups Biofeedback Evaluation Control (Psychology) Reward Graphics Software Calibration Muscles Physiology Electromyography Goals and Objectives Exercise Attention Patient Preference Questionnaires Task Performance and Analysis Interview Guides Male Female Adult Middle Age Games Funding Source Adult: 19-44 years Middle Aged: 45-64 years Male Female ab: Background: Extended reality (XR) has previously been used to train control of upper limb prostheses. It is however unclear what characteristics an XR environment should have in order to become a usable and effective training tool. Objective: The objective was to develop a framework describing the most important factors to be incorporated when designing an XR environment to train prosthesis control. Methods: A mixed method approach was used. A narrative review was conducted to explore factors that should be considered when designing an XR environment for prosthesis control. Subsequently, a preliminary framework, based on these factors, was rated by prosthesis users and therapists and discussed during focus groups. Results: Fifty out of 489 articles were included. The preliminary framework comprised 62 factors in four domains: feedback, control, exercise and environment. Five prosthesis users and eight therapists participated in three focus groups. A final framework was developed which contained 46 factors in the four domains. End-users considered all domains to be equally important, since domains and factors influence each other. Conclusions: The developed framework can be used to guide the design of an XR environment to train prosthesis control. pubtype: Academic Journal doctype: research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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