Users' and therapists' perspectives on the design of extended reality environments to train prosthesis control: A narrative review and focus group.

Background: Extended reality (XR) has previously been used to train control of upper limb prostheses. It is however unclear what characteristics an XR environment should have in order to become a usable and effective training tool. Objective: The objective was to develop a framework describing the m...

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Detalles Bibliográficos
Publicado en:Technology & Disability Vol. 37; no. 1; pp. 63 - 77
Autores principales: Rozevink, SG, Murgia, A, Bongers, RM, van der Sluis, CK
Formato: research tables/charts Journal Article
Publicado: Sage Publications Inc. Feb2025
Acceso en línea:Ver este registro en EBSCOhost