Exploring students' experience with game-based learning: a descriptive study.

Background: Game-based learning aims to promote student engagement and boost motivation in the classroom. However, creating long-term motivation in an education game is challenging and requires a balance between "fun" and "educational" objectives. The gaming platform Gimkit allows educators to creat...

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Publicado en:Canadian Journal of Dental Hygiene Vol. 59; no. 2; pp. 98 - 107
Autores principales: Sharmin, Nazlee, Shah, Malav, Chow, Ava K.
Formato: pictorial research tables/charts Journal Article
Publicado: Canadian Dental Hygienists Association Jun2025
Acceso en línea:Ver este registro en EBSCOhost