Measuring physical demand in Augmented Reality learning environments.
Augmented Reality revolutionises education by enhancing learning with interactive, immersive experiences. However, the impact of long-term AR use, particularly in terms of physical demand, within educational environments remains poorly understood. This study investigates the relationship between AR...
| Published in: | Ergonomics Vol. 68; no. 12; pp. 1998 - 2011 |
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| Main Authors: | , , , , |
| Format: | clinical trial equations & formulas pictorial research tables/charts Journal Article |
| Published: |
Taylor & Francis Ltd
Dec2025
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| Online Access: | View this record in EBSCOhost |
| fields | @attributes: recordID: 1 pdfLink: plink: https://search.ebscohost.com/login.aspx?direct=true&db=ccm&AN=189366036&site=ehost-live header: @attributes: shortDbName: ccm uiTerm: 189366036 longDbName: CINAHL Complete uiTag: AN controlInfo: bkinfo: dissinfo: jinfo: jid: 00140139 ERO jtl: Ergonomics issn: 00140139 maglogo: Y pubinfo: dt: Dec2025 vid: 68 iid: 12 pid: 377 pub: Taylor & Francis Ltd place: Philadelphia, Pennsylvania artinfo: ui: 189366036 181937331 189366036 189366036 10.1080/00140139.2024.2447870 189366036 ppf: 1998 ppct: 13 formats: tig: atl: Measuring physical demand in Augmented Reality learning environments. aug: au: Pulipati, Varun Kim, Jung Hyup Wang, Fang Oprean, Danielle Seo, Kangwon affil: Department of Electrical Engineering and Computer Science, University of Missouri, Columbia, MO, USA sug: subj: Augmented Reality Learning Environment Task Performance and Analysis Educational Technology Motion Analysis Systems Utilization Funding Source Human Eye Movements Posture Fatigue Ergonomics Workload Regression Prediction Models Linear Regression Questionnaires Usability Study Clinical Trials Scales Correlation Coefficient ab: Augmented Reality revolutionises education by enhancing learning with interactive, immersive experiences. However, the impact of long-term AR use, particularly in terms of physical demand, within educational environments remains poorly understood. This study investigates the relationship between AR engagement and physical demand, utilising motion capture technology, NASA Task Load Index, and HoloLens eye-tracking to quantify user posture, engagement, and perceived workload. We hypothesise that prolonged AR interaction results in a change in slouching scores, indicating increased fatigue. The results show a strong correlation between the slouching score and the NASA-TLX physical demand score. Our study lays the groundwork for incorporating predictive modelling to develop proactive physical demand measures. Practitioner Summary: Measuring physical demand during AR-based learning is possible using the slouching score. This metric enables dynamic assessment of user physical demand in AR environments, paving the way for improved AR system design to minimise physical fatigue during tasks or learning, enhancing overall user comfort and performance. pubtype: Academic Journal doctype: clinical trial equations & formulas pictorial research tables/charts Journal Article ougenre: Article language: English refInfo: holdings: @attributes: islocal: N |
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