Pigeons, portals, and Pacman: Insightful problem solving and navigation using a touchscreen video game.

Video games have been used in several studies to investigate problem solving. We present empirical findings from a redesigned touchscreen navigation "grid‐world" procedure resembling the classic video game PacMan (hereafter, "pacman") played by pigeons. Our objective was to develop a procedure to st...

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Detalles Bibliográficos
Publicado en:Journal of the Experimental Analysis of Behavior Vol. 125; no. 2; pp. 1 - 25
Autores principales: Rodrigues, Rafael S., Kirkman, Cyrus, Garcia‐Mijares, Miriam, Blaisdell, Aaron P.
Formato: Artículo
Publicado: Wiley-Blackwell Mar2026
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Acceso en línea:Ver este registro en EBSCOhost