HOW SENSITIVE ARE ONLINE GAMERS TO NETWORK QUALITY?
The article focuses on how online computer game players respond to poor computer network connections. According to the article, slow Internet connections and long delays, called high "ping times" and "lags" are frequently complained about by game players. However, online computer games continue to...
| Published in: | Communications of the ACM Vol. 49; no. 11; pp. 34 - 39 |
|---|---|
| Main Authors: | , , |
| Format: | Article |
| Published: |
Association for Computing Machinery
Nov2006
|
| Subjects: | |
| Online Access: | View this record in EBSCOhost |
| Summary: | The article focuses on how online computer game players respond to poor computer network connections. According to the article, slow Internet connections and long delays, called high "ping times" and "lags" are frequently complained about by game players. However, online computer games continue to be popular; the article studies whether computer game users quit playing games sooner than they would have had the network connection been better. The authors found evidence that the length of time that players stayed online was related to perceived network quality. The design of individual games can be a factor in the perception of the network quality. |
|---|